Tangy TD
Steam News 17 March 20262mo ago

Balancing Changes & Localization (Russian, Portuguese, ... etc)

Hey guys, I have been reading your feedback and made quite a few balancing changes regarding "Bay Harbour Butcher" and "Mountain Trail". I understand that many of you have hit a wall in those maps, and I apologize for t…

Update log

Full Tangy TD update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes5 additions4 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Workshop
  • Fixes
changedHey guys,I have been reading your feedback and made quite a few balancing changes regarding "Bay Harbour Butcher" and "Mountain Trail". I understand that many of you have hit a wall in those maps, and I apologize for the badly implemented mechanics.
addedEnemy Boss AggroIt's very tedious to pull the boss just because you accidentally hit him. Or to get nuked because you walk around with Tangy. As a solution, I added an aggro meter that fills with vision and every attack. The aggro reduces slowly over time if no target is in sight.
changedEnemy Boss AggroIn addition to those changes, I have further done minor tweaks to the spawn patterns, as well as some changes to boss damage and enemy health. (Full list of changes below)
addedFurther changes:New option, "Disable Screen Shake" has been added to the options menu
addedFurther changes:Added an eye toggle button to the skill tree to show/hide nodes
addedFurther changes:Added an eye toggle button to the level to show/hide all UI elements
Orks health has been12.000 to 10.000

Hey guys,

I have been reading your feedback and made quite a few balancing changes regarding "Bay Harbour Butcher" and "Mountain Trail". I understand that many of you have hit a wall in those maps, and I apologize for the badly implemented mechanics.

Supported Languages

English, Deutsch, Español, Português, Italiano, Türkçe, Polski, Russian, Ukrainian

Skillpoint cap is now 520! Max

I understand that many of you want more skill points to fill out the skill trees. Is this enough? ːsteamhappyː

Enemy Boss Aggro

It's very tedious to pull the boss just because you accidentally hit him. Or to get nuked because you walk around with Tangy. As a solution, I added an aggro meter that fills with vision and every attack. The aggro reduces slowly over time if no target is in sight.

In addition to those changes, I have further done minor tweaks to the spawn patterns, as well as some changes to boss damage and enemy health. (Full list of changes below)

Tangy TD officially supports 9 Languages

When you start the game for the first time, you are now prompted to select your language. You can always change the language from the main menu at any time. Thank you for all the volunteers that have helped me translate the game. It's not perfect, but it's a good start, so THANK YOU!

Further changes:

  • New option, "Disable Screen Shake" has been added to the options menu

  • Added an eye toggle button to the skill tree to show/hide nodes

  • Added an eye toggle button to the level to show/hide all UI elements

  • Skill point cap has been raised to 520 MAX

  • Added 8 New Items (Stone Hammer, Ban Hammer, Ivy Bow, Venom Bow, Pumpkin Lord, Pumpkin King, Ultra Vision Goggles and Emerald Bow)

  • Orks health has been reduced from 12.000 -> 10.000

  • Fixed a bug that allowed for infinite Shield Orbs. Sorry guys^^

  • Fixed other UI bugs, crashes & oddities.

Thank you very much for playing my game and giving me feedback. I totally understand that the game is still missing quite a few things and the difficulty is still not there yet. But I'm sure we'll get there.

[dynamiclink href="https://store.steampowered.com/app/2245620/Tangy_TD"]Cheers ~Cakez

Source

Steam News / 17 March 2026

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