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Steam News28 September 201510y ago

TANGO FIESTA - post EGX launch mini patch

We've basically been at EGX since launch, but we wanted to get some fixes to bugs we spotted out to you as soon as possible: - The default control pad labels for 'Shoot' and 'Melee' on the loading screen were mixed up.

Full notes

Full Tango Fiesta update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedWe've basically been at EGX since launch, but we wanted to get some fixes to bugs we spotted out to you as soon as possible: - The default control pad labels for 'Shoot' and 'Melee' on the loading screen were mixed up. Now they're correct. - If the player completed a mission whilst under the influence of something that slows them down (water, bushes or cobweb) then the game would set that as their new max speed. This no longer happens. - We've reduced the slow down effect o players running through bushes in Jungle (world 2). - We've rebalanced both Ghoul Squad & Bionic Cop (worlds 4 and 5) for slightly lower enemy numbers in co-op.It was getting a bit much for players during EGX. We may well tweak again if it seems too easy. We're still planning our major update, but until then expect more, smaller patches to keep things ticking over nicely!

Tango Fiesta changes

addedWe've basically been at EGX since launch, but we wanted to get some fixes to bugs we spotted out to you as soon as possible: - The default control pad labels for 'Shoot' and 'Melee' on the loading screen were mixed up. Now they're correct. - If the player completed a mission whilst under the influence of something that slows them down (water, bushes or cobweb) then the game would set that as their new max speed. This no longer happens. - We've reduced the slow down effect o players running through bushes in Jungle (world 2). - We've rebalanced both Ghoul Squad & Bionic Cop (worlds 4 and 5) for slightly lower enemy numbers in co-op.It was getting a bit much for players during EGX. We may well tweak again if it seems too easy. We're still planning our major update, but until then expect more, smaller patches to keep things ticking over nicely!

We've basically been at EGX since launch, but we wanted to get some fixes to bugs we spotted out to you as soon as possible: - The default control pad labels for 'Shoot' and 'Melee' on the loading screen were mixed up. Now they're correct. - If the player completed a mission whilst under the influence of something that slows them down (water, bushes or cobweb) then the game would set that as their new max speed. This no longer happens. - We've reduced the slow down effect o players running through bushes in Jungle (world 2). - We've rebalanced both Ghoul Squad & Bionic Cop (worlds 4 and 5) for slightly lower enemy numbers in co-op.It was getting a bit much for players during EGX. We may well tweak again if it seems too easy. We're still planning our major update, but until then expect more, smaller patches to keep things ticking over nicely!

Source

Steam News / 28 September 2015

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