Full notes
Full Tangledeep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
- Events
BUGS
Fixed bug where if a new monster was created from two parents, the new monster could potentially be deleted or overwritten due to not being assigned a unique ID
Fixed bug where going to New Game+ with a pet could cause some data issues with the pet
When abandoning or failing a quest involving appeasing a food-loving monster, that monster’s quest status should now be correctly removed
(Hopefully) Fixed the constrict/paralyze VFX getting stuck sometimes
Fixed bug where Doublebite Axe, or items with its special affix, could be “stuck” on one elemental bonus in some situations (i.e. dual wielding with the same mod), or could grant both bonuses simultaneously
Knocking out a monster in the 2nd Job Trial now counts as removing it from the map for purposes of beating the trial
Fixed bug where seasonal drops were not working at all
CONTENT/GAMEPLAY
Prep work for the Lunar New Year patch and event!
QUALITY OF LIFE
Added a new prompt if you try to switch gear, when doing so would cause you to fail a rumor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
