In this update4
Full notes
Full Tandem: A Tale of Shadows update
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What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Maps
Tandem: A Tale of Shadows changes
UI/UX
Adapted the main menu UI to correctly scale for 4:3 screens
Added windowed mode in the settings
Added VSYNC in the settings
Localization
Added correct polish font override
Fixed the text for "Simplified Chinese" in language options
Game
Redesigned the end level system to avoid Emma being stuck or killed during the animation
Redesigned wall openings to be much more visible
Minor visual fixes and improvements
- Level 1-8Increased the first spider’s speed to avoid getting soft blocked
Level 1-9 : adjustments to puzzle 2 to make the passage more visible
Rebalanced the difficulty in the last part of the Kitchen boss
Bug Fixes
Fixed minor key bindings issues for some menus
Fixed a game map glitch when hitting "previous world", "next world", "down"
Fixed a graphical glitch when going back and forth between the game menu and game map
Fixed video cinematics skipping with only a short button press on gamepad
Fixed Fenton being able to open red button doors
Fixed minor collision issues
Level 2-2 B, fixed a rare occurrence of Emma getting stuck on respawn
Level 2-1 Fixed the collision near secret entrance
Source
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