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Steam News6 July 20187y ago

Version 1.51 (Updated 7 July 2018)

Version 1.51 There are two significant changes in 1.51: Clicking the back button, pressing the "back" key, or closing the game while the "undo" banner is up will automatically trigger an undo; previously, they caused th

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What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
changedVersion 1.51Clicking the back button, pressing the "back" key, or closing the game while the "undo" banner is up will automatically trigger an undo; previously, they caused the puzzle to be reset in some circumstances.
addedThis update adds two new features:There is a new keyboard shortcut (Control, by default) to highlight neighbors of a tile.
changedThis update adds two new features:If you have already bound Control to another function, then you will have to go bind something else to "show neighbors"; it will be unbound when you load up the game. The behavior of the "show neighbors" key deserves a little explanation here. If you are currently hovering over a tile (either active or revealed), it will highlight all of the neighbors of the tile you are hovering over. If you are on the border of a tile, but your cursor is not inside of any tile, then the tile closest to your cursor will have its neighbors highlighted. This is to keep highlights from flickering on and off if you hold down the "show neighbors" key and drag the mouse around. I hope this will not result in any confusion. Please let me know if you experience any issues with this update.

Version 1.51

There are two significant changes in 1.51:

  • Clicking the back button, pressing the "back" key, or closing the game while the "undo" banner is up will automatically trigger an undo; previously, they caused the puzzle to be reset in some circumstances.

  • There are tips that show up when you start the game. They reinforce important points from the tutorial, and also give some useful information that should have been made explicit before, but wasn't.

Version 1.5

This update adds two new features:

  • There is a new keyboard shortcut (Control, by default) to highlight neighbors of a tile.

  • The game will suspend drawing when not in focus.

If you have already bound Control to another function, then you will have to go bind something else to "show neighbors"; it will be unbound when you load up the game. The behavior of the "show neighbors" key deserves a little explanation here. If you are currently hovering over a tile (either active or revealed), it will highlight all of the neighbors of the tile you are hovering over. If you are on the border of a tile, but your cursor is not inside of any tile, then the tile closest to your cursor will have its neighbors highlighted. This is to keep highlights from flickering on and off if you hold down the "show neighbors" key and drag the mouse around. I hope this will not result in any confusion. Please let me know if you experience any issues with this update.

Source

Steam News / 6 July 2018

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