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Steam News31 October 20258mo ago

1.4 Patch Notes

Hello everyone! Long time no see. We are currently "busy" developing our new game, but the engine update made us look at Tamagoneko again. Godot 3.

Full notes

Full Tamagoneko update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Long time no see.

What changed

1 fix2 additions2 changes1 removal
  • Gameplay
  • Performance
  • Fixes
addedWe are currently "busy" developing our new game, but the engine update made us look at Tamagoneko again.
removedGodot 3.6 has been released and it includes the support for 2D physics interpolation, which allows us to remove the 60FPS hard-limit.
addedYou can now turn off V-Sync in settings and the game will automatically adjust to your monitor refresh rate.
changedIf you want to manually set the FPS limit, use the "fpsmax= number " command line argument.
fixedWe also fixed the issue with Dualshock and Dualsense controller recognition, they should show the correct icons now.
changedStay tuned for the prequel :)

We are currently "busy" developing our new game, but the engine update made us look at Tamagoneko again.

Godot 3.6 has been released and it includes the support for 2D physics interpolation, which allows us to remove the 60FPS hard-limit.

You can now turn off V-Sync in settings and the game will automatically adjust to your monitor refresh rate.

If you want to manually set the FPS limit, use the "fpsmax= number" command line argument.

We also fixed the issue with Dualshock and Dualsense controller recognition, they should show the correct icons now.

Stay tuned for the prequel :)

Source

Steam News / 31 October 2025

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