Full notes
Full Talystro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
- Performance
Talystro changes
Fixed shop card pools not working properly
Loot boxes no longer duplicate per enemy hit (unless an effect requires it)
Special enemy die effects no longer linger after being blocked
Small localization fixes
Card viewer no longer eats input (now buffers), this includes the enchant, upgrade and remove menues
Hellfire prism now adds additional AoE for each instance
Enemies with unique effects can now be hovered
Artifacts now play an animation when claimed
Fixed issues with dice not displaying on higher game speeds
Fixed an issue that caused the game to softlock when skipping drafts too fast
Fixed an issue that made gate slot tooltips always display a 0
Fixed an issue on screens with a greater height than 16:9
Small optimizations
Thanks for playing! We'll continue to update the demo with fixes and content!
Source
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