Full notes
Full Talisman: Digital Classic Edition update
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What changed
- Performance
- Fixes
- Gameplay
Talisman: Digital Classic Edition changes
Hi Talisman fans! ːBlueTalismanː
We've just rolled out the latest patch for Talisman: Digital Edition onto all platforms, and it includes a ton of different fixes for crashes, and other fixes that have been requested/submitted by you, our awesome community!
Check out the full list below:
Fixed a crash that was caused by clicking on the Omen Tracker icon when there's was no current omen
Fixed a crash that would happen at the end of round when Kallind was discarding Adventure cards from the board
Fixed a crash caused by there being no valid player when evaluating whether any spell could be cast at the beginning of a turn
Fixed a potential crash when the game tries to get the Strength/Craft value for a card that's not an Enemy
Fix for a crash caused by the Shapeshifter using their ability against a ghost, then winning their battle at the Crown of Command (talk about specific! 👻)
Fixed a crash that would sometimes happen when trying to view all cards on a particular location
Previously, you'd sometimes be able to join greyed-out lobbies that you shouldn't have been able to join if you clicked fast enough. We've now made it so you can't join those lobbies, no matter how fast you think your clicking skills are.
Fixed a crash caused by stealing things from inside something else. e.g. Stealing from within a Bag Of Carrying. (Turns out stealing from pocket dimensions causes universal collapses, who knew?)
Fixed a crash caused by displaying a log message after something has been stolen from a player, when the original player who had their card stolen is no longer in the game
We've updated the AI so that it should no longer use its last life to gain gold. Money is important, but it's not THAT important
Previously, Thieving Piskies would be removed from the board after a battle. We've updated our Piskie trapping technology, so they will now stick around after a battle
Fixed a crash caused by trying to bring a player back into the game after they had died, when they had trophies
Fixed the 'End of Days' cards not being properly added to the board when loading a save
Fixed the Ageless Talisman not buffing player stats correctly
Fixed the Jin Blooded being able to incorrectly bind spells cast by Ascendant Divine
Fix a crash caused by switching to view the inner region in the Challenge For The Crown ending
Fix a crash caused by moving a Terrain card that has a Denizen on it
Fixed the AI not using the 'Amateur Inventor' card properly
Removed the infinite loop in the Battle Royale ending caused by the loser having 'Flail of Blood'
And that's it! Thanks as always for all your support for our small studio, and we hope you all have a great Christmas. ːheartː
If you notice any issues or would like to report a bug, you can do so either through our official Nomad Games Discord or here on the Steam Forums!
Source
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