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Steam News27 April 201610y ago

Tales of Symphonia Patch Notes - April 27th, 2016

Hello Tales of Symphonia players! A new update is live featuring a handful of fixes. See below for the full list. And thank you again for your support of Tales of Symphonia!

Full notes

Full Tales of Symphonia update

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Repeated intro

Hello Tales of Symphonia players! A new update is live featuring a handful of fixes. See below for the full list. And thank you again for your support of Tales of Symphonia! Cheers, -Bandai Namco Community Team

What changed

2 fixes1 addition5 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
addedHello Tales of Symphonia players! A new update is live featuring a handful of fixes. See below for the full list. And thank you again for your support of Tales of Symphonia! Cheers, -Bandai Namco Community Team
fixedFixed crash at Welgaia when receiving the Chipped Dagger.
fixedFixed game becoming unresponsive if game pad was unplugged during movement.
changedAudio will now save based on the last save slot loaded.
changedSound Test should now be present on the main menu at all times if the last game a player loaded was NG+
changedBlurriness double checked to ensure there were no left over instances of FXAA. Post texture shaders were updated from linear, back to point.

Tales of Symphonia changes

addedHello Tales of Symphonia players! A new update is live featuring a handful of fixes. See below for the full list. And thank you again for your support of Tales of Symphonia! Cheers, -Bandai Namco Community Team
fixedFixed crash at Welgaia when receiving the Chipped Dagger.
fixedFixed game becoming unresponsive if game pad was unplugged during movement.
changedAudio will now save based on the last save slot loaded.
changedSound Test should now be present on the main menu at all times if the last game a player loaded was NG+
  • Remote Island Ranch did not allow players using Genis to successfully activate the sorcerers ring to change directions during the cart puzzle.

  • Fixed crash at Welgaia when receiving the Chipped Dagger.

  • Fixed game becoming unresponsive if game pad was unplugged during movement.

  • Audio will now save based on the last save slot loaded.

  • Sound Test should now be present on the main menu at all times if the last game a player loaded was NG+

  • Blurriness double checked to ensure there were no left over instances of FXAA. Post texture shaders were updated from linear, back to point.

  • Updated credits.

  • Various localization and corrupt text fixes throughout the game.

Source

Steam News / 27 April 2016

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