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Steam News13 March 20242y ago

Patch 3 - Bug fixes, Gameplay fixes and tweaks

Fixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attac

Full notes

Full Tales of Morrow update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking

Tales of Morrow changes

fixedFixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking

Fixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking

Source

Steam News / 13 March 2024

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