What changed
1 fix0 additions0 changes0 removals
fixedFixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking
Tales of Morrow changes
fixedFixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking
Fixed door interaction removing player items Increased skeleton movement speed Increased skeleton damage Reduced skeleton idle time between attacks Power attacks do bonus damage to shields Removed ability to block attacks with wands Fixed animals being unaffected by wands Reduced slime spawn rate compared to other enemy types Reduced item spawn rates (previously much too high) Player now takes damage if not facing attack while blocking