Full notes
Full 醉梦传说 ~ Tales of Heroes in Gensoukyo update
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What changed
- UI and audio
- Fixes
- Performance
- Events
- Gameplay
- Workshop
醉梦传说 ~ Tales of Heroes in Gensoukyo changes
Editor
Fixed an issue where clicking the close button in the card pool selection interface would cause the interface to freeze.
Fixed an issue where the value of variable named "variable name" of the "Get Variable" node could reset when opening a card.
Fixed an issue where rendering the audio waveform would fail if the audio sample height was set to 0.
Fixed a crash caused by importing unreadable audio files.
Fixed an issue where the effects panel displayed incorrectly.
Added an "original value" variable to the "Set Max Gem Value" and "Set Gem Value" events.
Gameplay
Fixed some animation logic to prevent the game from freezing due to certain special animation.
Fixed an issue where it was still possible to click the mulligan options after confirming the mulligan.
Fixed an issue where stitched card define had no sound effects.
UI
Fixed an issue where the chat text box in the room would only send text when the line break was at the end.
Workshop
Fixed an issue where some card pools could not be uploaded to the Steam Workshop.
Source
Changelog.gg summarizes and formats this update. How we read updates.
