Full notes
Full 醉梦传说 ~ Tales of Heroes in Gensoukyo update
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What changed
- Fixes
- UI and audio
- Gameplay
醉梦传说 ~ Tales of Heroes in Gensoukyo changes
Duel
Fixed an issue where returning a servant to hand when the hand is full would not destroy the servant.
Fixed an issue where the AI using the Medicine Seller would cause errors.
Fixed an issue where a card might cause an error upon death due to attempting to play a sound effect.
The same sound effect played within the same frame will no longer stack.
Adjusted AI attack logic to address situations where the AI would not attack.
Fixed an issue where a servant with First Strike would not have its stun removed at the end of the turn if it was stunned without attacking.
Cards
Fixed an issue where Koishi Komeiji’s effect would trigger on cards with no target, causing slow animations.
Fixed an issue where Koishi Komeiji’s attack effect lacked special effects.
Fixed an issue where using Dream Of Prosperity multiple times in one turn would result in incorrect hand state at the end of the turn.
Fixed an issue where summoned Rat were not considered Nazrin's cards.
Adjusted the logic for the disappearance of classic card pools and the implementation of True Moon.
Fixed visual effect issues for the following cards in the classic card pool:
Neutral: Flame Fairy, Yukari Yakumo, Mystia, Reisen Udongein Inaba
Youmu: The Fifth Sign Of Decay, Slash Of Eternity
Sanae: Miracle Of Tempest
Rin: Wisp
Source
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