Full notes
Full Tales of Fortune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Events
- Store
Tales of Fortune changes
Update 2.2 brings a few more additions from batch 2, which will be finished fully in the next few months.
The focus of this update is to bring players into action quicker and emphasizes PVP oriented changes including changes to spawn locations and geometry of the map to create more "choke zones".
The update also brings 3 brand new mythics with completely new mechanics never seen before in the game, we hope you like them!
TOFBuild_Demo_2.2
Improved AI behaviour.
Added "Thunderlock" mythic with effect "Cannons stun the enemy for 1 segment (their next segment). Lose 30% of your damage on pickup".
Added "Hellfire Barrage" mythic with effect "Cannons now deal 3 block AOE damage. Lose 30% of your damage on pickup.".
Added "One-Eyed Beast" mythic with effect "Double your base damage. Set your max ammo to 1".
Temporarly disabled Sentinel mythic.
Changed all spawn positions to be more PVP oriented.
Update geometry of Emerald Isles to be more PVP oriented.
Upcoming updates
Add 2 mythic cards rounds allowing combination of mythics.
Improved tutorial.
Add 2 new world events.
Mac support
[dynamiclink href="https://store.steampowered.com/app/3256770/Tales_of_Fortune_Demo/"]Join our discord to give us feedback and connect with the developers! https://discord.com/invite/AvqMBgJPtD
Source
Changelog.gg summarizes and formats this update. How we read updates.
