In this update3
Full notes
Full Tales of Finariel : Card based RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Tales of Finariel : Card based RPG changes
Features
Submap system: You can now enter some areas to explore it in depth.
Quest HUD: a HUD now displays your current objectives.
Monsters can now aggro depending on the level difference.
New map areas.
Quality of life
Energy system is now removed.
Cards now display details about its effects.
You can now right click to equip/unequip items.
You can now press escape to open/close the menu.
Bug fixes
Drag & dropping the sword in the first quest no triggers the rest of the quest correctly.
Mark now removed when triggered.
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You can also join the game's Discord if you wanna talk about it, either to give your feedback, influence the development or just chat. Join us at https://discord.gg/c5NwuPEZnt
Thibaut from Rockdev
Source
Changelog.gg summarizes and formats this update. How we read updates.
