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Steam News8 October 20214y ago

Patch note v0.0.8

Features Submap system: You can now enter some areas to explore it in depth. Quest HUD: a HUD now displays your current objectives. Monsters can now aggro depending on the level difference. New map areas.

In this update3

Full notes

Full Tales of Finariel : Card based RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions1 change2 removals
  • Gameplay
  • UI and audio
  • Maps
addedFeaturesSubmap system: You can now enter some areas to explore it in depth.
changedFeaturesQuest HUD: a HUD now displays your current objectives.
addedFeaturesMonsters can now aggro depending on the level difference.
addedFeaturesNew map areas.
removedQuality of lifeEnergy system is now removed.
addedQuality of lifeYou can now right click to equip/unequip items.

Tales of Finariel : Card based RPG changes

addedSubmap system: You can now enter some areas to explore it in depth.
changedQuest HUD: a HUD now displays your current objectives.
addedMonsters can now aggro depending on the level difference.
addedNew map areas.
removedEnergy system is now removed.

Features

  • Submap system: You can now enter some areas to explore it in depth.

  • Quest HUD: a HUD now displays your current objectives.

  • Monsters can now aggro depending on the level difference.

  • New map areas.

Quality of life

  • Energy system is now removed.

  • Cards now display details about its effects.

  • You can now right click to equip/unequip items.

  • You can now press escape to open/close the menu.

Bug fixes

  • Drag & dropping the sword in the first quest no triggers the rest of the quest correctly.

  • Mark now removed when triggered.

Thanks for playing! Don't forget to fill the feedback form. It helps a lot!

You can also join the game's Discord if you wanna talk about it, either to give your feedback, influence the development or just chat. Join us at https://discord.gg/c5NwuPEZnt

Thibaut from Rockdev

Source

Steam News / 8 October 2021

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