Full notes
Full Tales of Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Players, We are excited to release the next room in the series:
What changed
- Gameplay
- Compatibility
- Fixes
Tales of Escape changes
Sleepy Hollow!
It is the night of Halloween and you find yourselves locked in a spooky graveyard after midnight. Can you figure out what's going on and escape before it’s too late?
Changes
Update 2.4 also brings a lot of Quality of Life improvements to Tales of Escape, here's a list of them:
Added a torso to the player avatar so that it can be seen easier from further away.
Added a "Reset items" button in the main menu, this feature is in beta, but should solve all problems with lost items during play.
Fixed a few puzzles in Illusion that would sometimes bug and stop progression
Fixed floors in "The Mine" to have more consistent colliders.
Reworked hints so that they don't immediately give you the answer to a puzzle.
That's it for now, thank you for playing and as always, have fun! OnSkull Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
