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Steam News10 September 20259mo ago

We Are Potato Kid, and this is Talaka!

Hello world! We’re Potato Kid—a brand-new indie game studio, and we’re thrilled to introduce our debut title: Talaka. It’s great to meet you!

In this update2

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Full Talaka update

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What changed

0 fixes3 additions1 change0 removals
  • Gameplay
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addedHello world!We’re Potato Kid—a brand-new indie game studio, and we’re thrilled to introduce our debut title: Talaka . It’s great to meet you!
addedWho We AreThough Potato Kid is new, we’re not exactly rookies. We’ve been making games for over 13 years under other studios and brands. For the past six, we’ve focused on premium console and PC titles, working with publishers and clients on work for hire projects we’re proud to have delivered—on time and on budget.
changedWho We AreThen came the post-COVID industry crash. Projects dried up. Everything we’d built crumbled. We weren’t just back to square one—we were at square minus one, with bills to pay and big questions to answer.
addedEnter TalakaWe are going for all the things that make us tick in games: bold art, tight mechanics, fun combat, a unique setting, awesome characters, a provocative story, that roguelite one-more-try magic, and, most of all, meaning behind every single detail we add into the game.

Talaka changes

addedWe’re Potato Kid—a brand-new indie game studio, and we’re thrilled to introduce our debut title: Talaka . It’s great to meet you!
addedThough Potato Kid is new, we’re not exactly rookies. We’ve been making games for over 13 years under other studios and brands. For the past six, we’ve focused on premium console and PC titles, working with publishers and clients on work for hire projects we’re proud to have delivered—on time and on budget.
changedThen came the post-COVID industry crash. Projects dried up. Everything we’d built crumbled. We weren’t just back to square one—we were at square minus one, with bills to pay and big questions to answer.
addedWe are going for all the things that make us tick in games: bold art, tight mechanics, fun combat, a unique setting, awesome characters, a provocative story, that roguelite one-more-try magic, and, most of all, meaning behind every single detail we add into the game.

Hello world!

We’re Potato Kid—a brand-new indie game studio, and we’re thrilled to introduce our debut title: Talaka. It’s great to meet you!

We’re a small team pouring our hearts into crafting a game that’s unique, memorable, and genuinely fun—for you, the player who’s going to dive into it.

Who We Are

Though Potato Kid is new, we’re not exactly rookies. We’ve been making games for over 13 years under other studios and brands. For the past six, we’ve focused on premium console and PC titles, working with publishers and clients on work for hire projects we’re proud to have delivered—on time and on budget.

But somewhere along the way, the joy of making games... slipped away.

Deadlines got tighter. Approvals got harder. Creative freedom shrank. We found ourselves buried in meetings, certifications, team scaling, and stakeholder juggling—drifting further from the games themselves with each passing day.

Then came the post-COVID industry crash. Projects dried up. Everything we’d built crumbled. We weren’t just back to square one—we were at square minus one, with bills to pay and big questions to answer.

2023 and 2024 were brutal. We hit our breaking points. We asked ourselves: Why keep doing this? Why make games? Should we move on to something else?

Looking deep down, we realized we still had something to say. Something to build. Our own game. Our own IP. A project born from everything we’ve learned, everything we love, and everything we still believe in when it comes to game development.

Enter Talaka

Talaka has its own wild and winding origin story (we’ll save that for another post), but at its core, it’s a love letter to action games and game-making itself, while reflecting on the clash of cultures that we live in nowdays.

We are going for all the things that make us tick in games: bold art, tight mechanics, fun combat, a unique setting, awesome characters, a provocative story, that roguelite one-more-try magic, and, most of all, meaning behind every single detail we add into the game.

We’re working hard to bring Talaka to life, and we’re incredibly grateful to be partnering with Acclaim and their amazing team. They’ve given us the support and space to make Talaka the best it can be.

This is just the beginning. We’ve got so much to share—and many exciting things cooking behind the scenes.

Thanks for being here. We can’t wait to take this journey with you all!

Cheers, The Potato Kid Team

Source

Steam News / 10 September 2025

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