In this update5
Full notes
Full Taking London update
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What changed
- Gameplay
- Fixes
- Balance
Taking London changes
New features:
Alliance portal:
The functionality to join, create and otherwise interact with your alliance has been moved out of the Military Command and onto a screen accessible in the HUD, exposing much more QOL features (such as the ability to search for and invite players directly from the alliance screen).
Currently this only includes functionality that was already implemented in the Military Command version, but it is due to be expanded with:
Applications - you can apply to an alliance rather than wait to be sent an invite)
Battle reports - the ability to see your allies battle reports
Aesthetic improvements:
The city backdrop now changes dependent on the level of the city
Some of the relics have had minor graphic updates
The game client has been renamed "Taking London" (instead of "TL Client") and been given a proper icon on Windows
Fixed some issues with scaling to larger monitors in cutscenes
Bug fixes:
Fixed an issue where selling resources was prohibited if it took you over your gold storage capacity
Fixed an issue where extreme troop queue times could show as negative or 0 due to an integer overflow
Fixed an issue causing incorrect building timers to be displayed on the upgrade screen, and glitchy troop queue behavior. Unfortunately this has meant reverting a change designed to improve lag, so responsiveness of the troop queues and building upgrades may suffer.
Misc changes:
The guide screen has been removed in favour of a fandom.wiki page - https://takinglondon.fandom.com/wiki/Taking_London_Wiki
Known issues:
Despite its removal, the guide screen still appears in the tutorial, and it is inferred it is still accessible.
The client version still displays "v2.3.0" despite this patch.
Source
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