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Steam News3 June 20251y ago

Experimental MacOS support released

By popular request, Taking London has began the process of supporting MacOS! The game is cross-platform, so you don't need to worry about a lower player base if you're a Mac user.

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By popular request, Taking London has began the process of supporting MacOS! The game is cross-platform, so you don't need to worry about a lower player base if you're a Mac user.

There will be some teething issues with Gatekeeper, as there is no clear way to notarize Mac builds on a Windows machine - despite paying £79 for the joy of becoming an Apple developer...

It is likely you may have to follow this guide to get the game to run:

https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html#doc-running-on-macos

You are interested in the section titled "App is signed (including ad-hoc signatures) but not notarized".

The team also do not have a Mac available to test on, and emulating modern Apple operating systems (e.g. through a virtual machine) is against Apple's terms and conditions, so we are at the mercy of the Godot exports for the time being.

If you're a Mac user and would like to report bugs (either to do with the game failing to run at all, or experiencing bugs within the game) please join our discord to report them directly to the developer:

https://discord.gg/c7PzBHTpZT

Happy London Taking!

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Steam News / 3 June 2025

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