Tainted Grail: The Fall of Avalon
Steam News 17 December 20255mo ago

Patch Notes 1.15b + 1.15c

Patch Notes 1.15b + 1.15c (double patch notes since we didn't upload the 1.15b notes the last time, sorry!) Fixed a long standing issue where the players clothing would sometimes stretch in a random direction Fixed an e…

Update log

Full Tainted Grail: The Fall of Avalon update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes1 addition0 changes2 removals
  • Fixes
  • Gameplay
  • Balance
  • Server
fixed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)Fixed a long standing issue where the players clothing would sometimes stretch in a random direction
fixed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)Fixed an error that would cause the summoning limit to be ignored
fixed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)Fixed some save corruption issues
fixed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)TASK: Hunt for the Wyrddeer should now be fixed. If it doesn't appear, go further away from the spawn point (it's easiest to just teleport to the Horns castle) and back, and it should spawn (at night, of course).
fixed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)Some story-based NPC deaths fixed.
removed(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)Parrying Dagger, Blackwater Gloves and Abyssal Heir Gauntlets are no longer consumable.

Patch Notes 1.15b + 1.15c

(double patch notes since we didn't upload the 1.15b notes the last time, sorry!)

  • Fixed a long standing issue where the players clothing would sometimes stretch in a random direction

  • Fixed an error that would cause the summoning limit to be ignored

  • Fixed some save corruption issues

  • Optimized game data layout. This means that update sizes will be smaller. Especially when they have few changes

  • TASKHunt for the Wyrddeer should now be fixed. If it doesn't appear, go further away from the spawn point (it's easiest to just teleport to the Horns castle) and back, and it should spawn (at night, of course).
  • Some story-based NPC deaths fixed.

  • Parrying Dagger, Blackwater Gloves and Abyssal Heir Gauntlets are no longer consumable.

  • Restoring Order and Forge Extinguished Quests should now be fixed. We are working on a patcher that will fix the state for you if you have already killed all the targets.

  • Fixed Arthur dialogue post Sarras reflecting wrong choice

  • It should no longer be possible to break duels with multiple damage instances killing a target at the same time, bypassing duel safety.

MODDING

if you ever modded, or might mod in the future. We would like to remind you that using mods on the default branch is not supported and will cause game breaking crashes preventing you from continuing the game. We cannot fix this as the mods for this version corrupt the games memory breaking completely random systems in unpredictable and undetectable for us ways. We will be adding a popup telling you this in a future version. We will not check bug reports from your game if you continue anyway. If you used mod installers such as vortex to mod the default branch (NOT MONO), just removing all mods using vortex does not fix your game as it has already added the mod loader which is what breaks the game. you have to go to your game installation folder and remove the Bepinex folder you will find there. only then will you have actually removed mods. you can get to your installation folder by right clicking your game on steam > manage > browse local files For users modding it manually you know about the existence of the Bepinex folder and you need to remove it as well if you modded the default game For more modding info check the modding database on our Discord server: https://discord.com/channels/644877829791809566/1386680270727413846

Source

Steam News / 17 December 2025

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