HomeGamesUpdatesPricingMethodology
Steam News10 June 20233y ago

Update notes for 10 June

We have just released version 1.0.8 with improvements for cooperative play! Here are the changes: - Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger wa

Full notes

Full TailQuest Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • Gameplay
fixedWe have just released version 1.0.8 with improvements for cooperative play! Here are the changes: - Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger was pressed on the gamepad. - Increased the camera distance slightly when entering a secret in cooperative mode to ensure players have a better view. - Improved the camera splitting mechanism for a swifter re-join transition.
fixedIn the past few days, we have also released several bug fixes and additional improvements. Here's a summary: - Set the default proposed difficulty to Guardian instead of Veteran. - Fixed a movement block issue on gamepad during the first play session after the first tutorial level. - Replaced the black screen at engine startup with loading information to reassure players that the game is loading. - Fixed the incorrect the wave number information (lower-left corner of the screen during gameplay). - Few fixes for missing Polish translations. - Resolved sporadic issues with not being able to hide the "Controls help screen"

TailQuest Defense changes

fixedWe have just released version 1.0.8 with improvements for cooperative play! Here are the changes: - Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger was pressed on the gamepad. - Increased the camera distance slightly when entering a secret in cooperative mode to ensure players have a better view. - Improved the camera splitting mechanism for a swifter re-join transition.
fixedIn the past few days, we have also released several bug fixes and additional improvements. Here's a summary: - Set the default proposed difficulty to Guardian instead of Veteran. - Fixed a movement block issue on gamepad during the first play session after the first tutorial level. - Replaced the black screen at engine startup with loading information to reassure players that the game is loading. - Fixed the incorrect the wave number information (lower-left corner of the screen during gameplay). - Few fixes for missing Polish translations. - Resolved sporadic issues with not being able to hide the "Controls help screen"

We have just released version 1.0.8 with improvements for cooperative play! Here are the changes: - Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger was pressed on the gamepad. - Increased the camera distance slightly when entering a secret in cooperative mode to ensure players have a better view. - Improved the camera splitting mechanism for a swifter re-join transition.

In the past few days, we have also released several bug fixes and additional improvements. Here's a summary: - Set the default proposed difficulty to Guardian instead of Veteran. - Fixed a movement block issue on gamepad during the first play session after the first tutorial level. - Replaced the black screen at engine startup with loading information to reassure players that the game is loading. - Fixed the incorrect the wave number information (lower-left corner of the screen during gameplay). - Few fixes for missing Polish translations. - Resolved sporadic issues with not being able to hide the "Controls help screen"

Source

Steam News / 10 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.