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Steam News8 April 20262mo ago

Taguan | v.2.0.0 UPDATE

Hello everyone! Apologies for the late release of this devlog for Taguan. In this update, we’ve addressed several concerns and feedback from version 1.1.0. We’ve made some major improvements to the game.

In this update3

Full notes

Full Taguan update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Apologies for the late release of this devlog for Taguan. In this update, we’ve addressed several concerns and feedback from version 1.1.0.

What changed

21 fixes18 additions21 changes0 removals
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
  • Events
  • Store
fixedHello everyone! Apologies for the late release of this devlog for Taguan. In this update, we’ve addressed several concerns and feedback from version 1.1.0.
addedWe’ve made some major improvements to the game. While the core story remains the same, we’ve updated certain voice-overs, refined gameplay mechanics, added new content, and implemented various bug fixes to improve the overall experience.
addedStay tuned for Version 2.1.0! We’re currently working on adding a chapter selection screen to the main menu after receiving a lot of feedback from players experiencing crashes mid-game and having to restart from the beginning. We’ll be sharing that update very soon.
fixedFIXEDFixed screen tearing issues in the game. (If screen tearing still occurs, please adjust your refresh rate or check your GPU drivers.)
fixedFIXEDFixed and revised some of David's lines in Night 2.
fixedFIXEDFixed all car colliders in street scenes.

Taguan changes

fixedHello everyone! Apologies for the late release of this devlog for Taguan. In this update, we’ve addressed several concerns and feedback from version 1.1.0.
addedWe’ve made some major improvements to the game. While the core story remains the same, we’ve updated certain voice-overs, refined gameplay mechanics, added new content, and implemented various bug fixes to improve the overall experience.
addedStay tuned for Version 2.1.0! We’re currently working on adding a chapter selection screen to the main menu after receiving a lot of feedback from players experiencing crashes mid-game and having to restart from the beginning. We’ll be sharing that update very soon.
fixedFixed screen tearing issues in the game. (If screen tearing still occurs, please adjust your refresh rate or check your GPU drivers.)
fixedFixed and revised some of David's lines in Night 2.

We’ve made some major improvements to the game. While the core story remains the same, we’ve updated certain voice-overs, refined gameplay mechanics, added new content, and implemented various bug fixes to improve the overall experience.

Stay tuned for Version 2.1.0! We’re currently working on adding a chapter selection screen to the main menu after receiving a lot of feedback from players experiencing crashes mid-game and having to restart from the beginning. We’ll be sharing that update very soon.

CHANGELOG (v.2.0.0)

FIXED

  • Fixed screen tearing issues in the game. (If screen tearing still occurs, please adjust your refresh rate or check your GPU drivers.)

  • Fixed and revised some of David's lines in Night 2.

  • Fixed all car colliders in street scenes.

  • Fixed the credit skip function.

  • Fixed cutscenes to have smoother transitions.

  • Fixed the grab interaction in Night 5.

  • Fixed the electric fan lighting issue.

  • Fixed the electric fan lighting in the Nightmare scene, which was previously excluded from baked lighting.

  • Fixed all sitting models of David.

  • Fixed and improved the Epilogue to make it clearer.

  • Fixed all water bucket interactions.

  • Fixed and improved the interaction system to make it smoother and easier to use.

  • Fixed an issue where players could ignore dialogue prompts by not pressing “E”.

  • Fixed camera triggers and added new ones.

  • Fixed “Look At” triggers and added new ones.

  • Fixed all English subtitles and dialogue lines. (Special thanks to QuinnRosie.)

  • Fixed the SILANG document “Back” and “Next” functions.

  • Fixed the light switch mechanic.

  • Fixed light interactions in Night 1.

  • Fixed a bug in Day 5 where the door could still be opened after turning off the lights.

IMPROVEMENTS

  • Updated lighting in certain horror scenes.

  • Updated lighting in the Nightmare scene.

  • Adjusted fog density in street scenes.

  • Improved title cards for clearer time progression.

  • Updated and expanded the credits format.

  • Revised the opening disclaimer to clarify that the game is inspired by true events, not based on them.

  • Updated the refrigerator color across all scenes.

  • Changed plates to white.

  • Changed drinking cups to green.

  • Updated the color of trash bins/bags.

  • Updated house models in street scenes.

  • Updated the design of canned food items.

  • Updated textures of food inside the refrigerator.

  • Updated various textures in street scenes (floors, walls, etc.).

  • Updated the TV design and added a fictional brand, “LIWANAG”.

  • Updated the radio’s appearance.

  • Improved the Chika with Krissy Show and Voice of Truth segments with animated models and enhanced visuals.

  • Updated the skin textures of all corpses.

  • Improved sleep paralysis sequences.

  • Improved the game’s options/settings.

  • Improved the main character’s voice-overs and dialogue delivery.

  • Updated missing posters to match the in-game calendar changes.

ADDED

  • Added new environmental props in street scenes to make them feel more alive.

  • Added head movements and improved interactions for Gummie.

  • Added extra detail to David’s character model textures.

  • Added a sitting model for David in Day 4.

  • Added a canned tuna pickup interaction in Day 3.

  • Added radio interactions and sound effects to enhance immersion.

  • Added a light switch system where players must turn off lights.

  • Added TakuzoRue’s voice-over as the Magtataho.

  • Added a skeleton to the office/work level.

  • Added rice cookers and thermoses to all room scenes.

  • Added new decals in street levels (e.g., tax billboards).

  • Added the line: “Inspired by a mix of true events, blended with fictional and symbolic elements.” to the opening narration.

  • Added improved close, back, and next UI for the SILANG document.

  • Added ambient office sounds to the office scene.

  • Added a small scare in the Chika with Krissy Show segment.

Source

Steam News / 8 April 2026

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