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Steam News31 July 20232y ago

Demo Difficulty Balancing

Hello again! It's the NOTH team (Alex and Oscar) with yet another patch to improve the TAGLINE demo! We've gotten a lot of feedback we wanted to address, mainly regarding difficulty.

In this update1

Full notes

Full TAGLINE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
changedHello again!Adjusted spawn rate and score requirements for combat.
changedHello again!Changed properties of Waveform, Compressor, and Reverb to assist in combat: Perform headshots with Waveform for a damage bonus. Reverb shots can penetrate through targets. Compressor weakens enemy defenses.
changedHello again!Balanced terminal challenge difficulty.
fixedHello again!Minor visual bugs fixed; muzzle flashes, particles, ect.
addedHello again!As always thanks for playing! Make sure to wishlist the game and tell your friends; every new player fuels our fiery pilgrimage towards release!

TAGLINE changes

changedAdjusted spawn rate and score requirements for combat.
changedChanged properties of Waveform, Compressor, and Reverb to assist in combat: Perform headshots with Waveform for a damage bonus. Reverb shots can penetrate through targets. Compressor weakens enemy defenses.
changedBalanced terminal challenge difficulty.
fixedMinor visual bugs fixed; muzzle flashes, particles, ect.
addedAs always thanks for playing! Make sure to wishlist the game and tell your friends; every new player fuels our fiery pilgrimage towards release!

Hello again!

It's the NOTH team (Alex and Oscar) with yet another patch to improve the TAGLINE demo! We've gotten a lot of feedback we wanted to address, mainly regarding difficulty. The demo was presenting mid to late game challenges; so we took a look at balancing.

Note your saves will be deleted; but this is probably the last time the demo is affected. At this point in development the demo will be receiving less love; most of our time moving forward is going to be focused on getting the game release ready!

Here's a list of some notable tweaks:

  • Adjusted spawn rate and score requirements for combat.

  • Changed properties of Waveform, Compressor, and Reverb to assist in combat:

    • Perform headshots with Waveform for a damage bonus.

    • Reverb shots can penetrate through targets.

    • Compressor weakens enemy defenses.

  • Balanced terminal challenge difficulty.

  • Minor visual bugs fixed; muzzle flashes, particles, ect.

  • Small bugs, balances, and inconsequential things!

As always thanks for playing! Make sure to wishlist the game and tell your friends; every new player fuels our fiery pilgrimage towards release!

Talk to you soon- The NOTH Team

Source

Steam News / 31 July 2023

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