What changed
0 fixes0 additions5 changes0 removals
- Gameplay
- Balance
- Performance
changedBalancing Revive now has 2 uses Escalate now costs 0 AP Unbending now gives 1 Haste; transformed stacks lowered by 1
changedCultist speed increased from 5 to 6; HP increased slightly Bombus behaviour improved; HP increased slightly Shrouding Aura now gives 2 Stealth; Bless removed
changedThe Overlord Call Underling can only be used twice per battle Chaos Blast damage reduced from 5 to 4 Improved behaviour on The Devourer
changedBug Fixes Fixed crash caused by the Immune status Fixed problem with skills not resetting after winning a run Undertake now correctly takes debuffs instead of buffs as well Warcry now gives the correct amount of Might Duplicate now correctly ignores "effect" statuses such as Polymorph Enemies will now Pass if they cannot target anything due to Stealth
changedMinor improvements - More changes coming soon. Thanks!
Cultist speed5→6↑Cultist speed increased, buffTactics Below changes
changedBalancing Revive now has 2 uses Escalate now costs 0 AP Unbending now gives 1 Haste; transformed stacks lowered by 1
changedCultist speed increased from 5 to 6; HP increased slightly Bombus behaviour improved; HP increased slightly Shrouding Aura now gives 2 Stealth; Bless removed
changedThe Overlord Call Underling can only be used twice per battle Chaos Blast damage reduced from 5 to 4 Improved behaviour on The Devourer
changedBug Fixes Fixed crash caused by the Immune status Fixed problem with skills not resetting after winning a run Undertake now correctly takes debuffs instead of buffs as well Warcry now gives the correct amount of Might Duplicate now correctly ignores "effect" statuses such as Polymorph Enemies will now Pass if they cannot target anything due to Stealth
changedMinor improvements - More changes coming soon. Thanks!
Balancing Revive now has 2 uses Escalate now costs 0 AP Unbending now gives 1 Haste; transformed stacks lowered by 1
Cultist speed increased from 5 to 6; HP increased slightly Bombus behaviour improved; HP increased slightly Shrouding Aura now gives 2 Stealth; Bless removed
The Overlord Call Underling can only be used twice per battle Chaos Blast damage reduced from 5 to 4 Improved behaviour on The Devourer
QoL Single-target healing skills now displays amount healed when hovering over a unit
Bug Fixes Fixed crash caused by the Immune status Fixed problem with skills not resetting after winning a run Undertake now correctly takes debuffs instead of buffs as well Warcry now gives the correct amount of Might Duplicate now correctly ignores "effect" statuses such as Polymorph Enemies will now Pass if they cannot target anything due to Stealth
Minor improvements - More changes coming soon. Thanks!