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Steam News4 February 20215y ago

Update notes for Feb 2

Build 1.02 UI UI Rework - Squadron management has been revamped to make it simpler and easier to understand. Color and gradients have been added to all ui to improve its appearance.

Full notes

Full Tactical Warfare Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • UI and audio
  • Fixes
  • Performance
  • Gameplay
changedBuild 1.02 UI
changedUI Rework - Squadron management has been revamped to make it simpler and easier to understand.
addedColor and gradients have been added to all ui to improve its appearance.
fixedFixed an issue with leaving campaign with a mission still active causing pilots to not be available.
changedAll ai pilots were sent back to flight school and drilled on the importance of avoiding crashes with their targets.
changedChanged ai to climb at best rate to patrol altitude rather than timing their arrival and altitude. This often lead to them falling short of patrol altitude.

Tactical Warfare Simulator changes

changedBuild 1.02 UI
changedUI Rework - Squadron management has been revamped to make it simpler and easier to understand.
addedColor and gradients have been added to all ui to improve its appearance.
fixedFixed an issue with leaving campaign with a mission still active causing pilots to not be available.
changedAll ai pilots were sent back to flight school and drilled on the importance of avoiding crashes with their targets.

Build 1.02 UI

  • UI Rework - Squadron management has been revamped to make it simpler and easier to understand.

  • Color and gradients have been added to all ui to improve its appearance.

Career

  • Fixed an issue with leaving campaign with a mission still active causing pilots to not be available.

AI

  • All ai pilots were sent back to flight school and drilled on the importance of avoiding crashes with their targets.

  • Changed ai to climb at best rate to patrol altitude rather than timing their arrival and altitude. This often lead to them falling short of patrol altitude.

Source

Steam News / 4 February 2021

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