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Steam News4 April 20197y ago

Balance Patch 2019.04.04.c Now Live

Greetings Commanders This patch tweaks visibility when moving and suppression. While moving, units have increased visibility. Before this patch, this increase disappeared instantly after the unit stopped moving.

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Greetings Commanders This patch tweaks visibility when moving and suppression. While moving, units have increased visibility. Before this patch, this increase disappeared instantly after the unit stopped moving. Now, it persists for a brief extra duration (1.6 seconds currently). This should make moving units easier to spot and possibly engage. Suppression move speed reduction is now -35% instead of -50%. Halving unit speed under fire simply felt too much. The game's build pipeline has also been changed. This should have exactly zero consequences for most players. Good luck on the battlefield The dev

What changed

0 fixes0 additions1 change0 removals
  • Maps
changedGreetings Commanders This patch tweaks visibility when moving and suppression. While moving, units have increased visibility. Before this patch, this increase disappeared instantly after the unit stopped moving. Now, it persists for a brief extra duration (1.6 seconds currently). This should make moving units easier to spot and possibly engage. Suppression move speed reduction is now -35% instead of -50%. Halving unit speed under fire simply felt too much. The game's build pipeline has also been changed. This should have exactly zero consequences for most players. Good luck on the battlefield The dev

Tactical Control changes

changedGreetings Commanders This patch tweaks visibility when moving and suppression. While moving, units have increased visibility. Before this patch, this increase disappeared instantly after the unit stopped moving. Now, it persists for a brief extra duration (1.6 seconds currently). This should make moving units easier to spot and possibly engage. Suppression move speed reduction is now -35% instead of -50%. Halving unit speed under fire simply felt too much. The game's build pipeline has also been changed. This should have exactly zero consequences for most players. Good luck on the battlefield The dev

Source

Steam News / 4 April 2019

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