Full notes
Full Tactical Breach Wizards update
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What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Balance
Tactical Breach Wizards changes
We just rolled out a new patch! Here's what's changed:
Added menu option to skip Map stages.
Updated Heavy Turret's description to indicate it does 3 damage and 2 knockback to the center tile on Default difficulty.
Fixed Heavy Turrets being called Protected Turrets on their nametags.
Removed erroneous description of Heavy Turrets doing extra damage to objects knocked into them
Updated confidence goal in Villa Medil - Desk Job to match Heavy Turret's damage.
Fixed turrets blocking pathing after being knocked out of level.
Fixed "Defenestrate % of hostiles" goal sometimes counting the same enemy multiple times.
Fixed selecting new Map items while already reading another item's details.
Fixed screenshots of Perks stages attached to bug reports.
If you hit any issues, please hit Esc in game and report them there - helps us fix them faster.
Wizard responsibly, where practical.
Source
Changelog.gg summarizes and formats this update. How we read updates.
