Full notes
Full Tactical Battles update
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What changed
- Performance
Tactical Battles changes
🔧 Bug Fixes Fixed a crash related to controller input (gamepad) that could occur during gameplay. Fixed an issue in the dice mini-game, where a previously reported bug could trigger incorrect behavior. Fixed an issue where using “Steal” on an empty tile would incorrectly consume a turn. → The action is now cancelled if no valid target is found.
Source
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