Update log
Full Tactical Assault VR update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey all, this update addresses several issues introduced in the last update.
Extracted changes
- Gameplay
- Fixes
- UI and audio
Tactical Assault VR v0.9.12:
• Fixed enemy spawn triggers
• Fixed hostages being triggered from too far of a distance
• Fixed Grenade launchers incorrectly ordered in the main menu loadout
• Various optimizations
• Fixed audio files using too much memory due to being loaded, even if not in use
• Fixed 40mm Grenade shells not getting destroyed after being fired, creating an abundance of grenade objects active in the scene
Source
