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Steam News2 March 20264mo ago

1.2.0.3 Hotfix: Punch Accuracy Issue in Career Mode

Changes: ● Career Mode: Fixed a bug causing incorrect punch accuracy. ● Body Damage: Increased damage multiplier from 0.6 to 0.8. (Note: You can still adjust body damage scaling in the settings).

Full notes

Full Tactic Boxing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedChanges: ● Career Mode: Fixed a bug causing incorrect punch accuracy. ● Body Damage: Increased damage multiplier from 0.6 to 0.8. (Note: You can still adjust body damage scaling in the settings). ● Uppercuts: Uppercuts landing in the stomach area no longer deal damage. ● Stamina: Attacks can now be performed at low stamina without waiting for SP to regenerate (for smoother and more fluid control). ● Attack Speed: Speed now drops to minimum when HP or SP reaches critical levels (stamina is now more important than ever, as it affects not only damage but also attack speed). ● UI: Updated the Controls page for better clarity. ● Localization: General translation updates and fixes.
● Body Damage: Increased damage multiplier0.60.8● Body Damage: Increased damage multiplier increased, buff

Tactic Boxing changes

fixedChanges: ● Career Mode: Fixed a bug causing incorrect punch accuracy. ● Body Damage: Increased damage multiplier from 0.6 to 0.8. (Note: You can still adjust body damage scaling in the settings). ● Uppercuts: Uppercuts landing in the stomach area no longer deal damage. ● Stamina: Attacks can now be performed at low stamina without waiting for SP to regenerate (for smoother and more fluid control). ● Attack Speed: Speed now drops to minimum when HP or SP reaches critical levels (stamina is now more important than ever, as it affects not only damage but also attack speed). ● UI: Updated the Controls page for better clarity. ● Localization: General translation updates and fixes.

Changes: ● Career Mode: Fixed a bug causing incorrect punch accuracy. ● Body Damage: Increased damage multiplier from 0.6 to 0.8. (Note: You can still adjust body damage scaling in the settings). ● Uppercuts: Uppercuts landing in the stomach area no longer deal damage. ● Stamina: Attacks can now be performed at low stamina without waiting for SP to regenerate (for smoother and more fluid control). ● Attack Speed: Speed now drops to minimum when HP or SP reaches critical levels (stamina is now more important than ever, as it affects not only damage but also attack speed). ● UI: Updated the Controls page for better clarity. ● Localization: General translation updates and fixes.

Source

Steam News / 2 March 2026

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