Full notes
Full Tacopocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Events
- UI and audio
- Performance
- Fixes
Tacopocalypse changes
This update is a quite a doozy! We've added a new map, a new car, Leaderboards, a whole new game mode, and tons of fixes! I'll outline some of the major changes below. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums!
General
A new car, the "Hot Hatch" has been added
The "Isla Honu" map has been added, with a Tsunami disaster!
Taco Tag game mode has been added
Kickstarter goal reward "Game Dude" visual mode added
Online Leaderboard support for Delivery Mode
Balanced amount of delivery points across all maps
Gameplay
Grind direction is now determined by car's velocity instead of camera direction
Handbrake sound effects added
Delay on camera auto-center after manually adjusting
Arrows added to show jump pad launch direction
Boost pads added to Isla Honu map
Improved visuals of garage and main menu map
Improved level design and additional props added to Airfield map
Performance
Decreased texture memory requirement by a bit
Bug Fixes
Fixed issue with brake auto-applying when driving at 100 cm/s
Known Bugs
Loading screen movies not working on Mac
Retry button when using gamepad sometimes doesn't work after Taco Tag mode finish
Source
Changelog.gg summarizes and formats this update. How we read updates.
