Full notes
Full Tacopocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Performance
Tacopocalypse changes
This time we have a new map! Update 0.2.5 brings the Airfield map, a desert-themed map surrounded by dust storms and twisters. The Airfield is much more of a flat-ground area focused on speed and quick turns. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums! Full changelist below.
General
Vandetta is now a purchasable item
Cleaned up map select UI
Added WIP Airfield map
Gameplay
Grind difficulty based on velocity
Boost is easier to control in mid-air
Stabilized physics when colliding
Strafe jumping removed
Changed pitch of engine at high RPM
Performance
Particle LODs optimized at far distances
Bug Fixes
Grind score no longer displays as "0"
Known Bugs
Loading screen movies not working on Mac
Source
Changelog.gg summarizes and formats this update. How we read updates.
