Full notes
Full Tacopocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Compatibility
- Fixes
Tacopocalypse changes
General
Added tips/hints to loading screens
Added WIP Tutorial map
Gameplay
Respawn moved to Gamepad back button
Handbrake now more effective
Round end delayed until players are out of stunt combo
Car is now heavier and less floaty
Handling and acceleration improved across the board
Maps
Added destructible billboards
New foliage added to Golden Bay maps
Performance
Map load times are faster
Bug Fixes
Music no longer skips of loading of assets takes too long
Magma sound effect on lava geysers now accepts volume control
Grind camera no longer tilts when grinding at an odd angle
Known Bugs
On Linux builds, post processing effects do not display correctly(Fixed in v0.2.4.1)Second part of tutorial sometimes drops player off of world (Hotfix coming soon)(Fixed in v0.2.4.1)
Source
Changelog.gg summarizes and formats this update. How we read updates.
