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Steam News12 March 201610y ago

Collectables, Beemo & Practice Mode v0.2.3

General Added additional guest artist Brian Kortbus New end result menu design New Hood decor, Skins and Antenna Toppers Grind Rail redesign Added new sound effects Music New collectable track “Round” by Jonnie Morgan B

Full notes

Full Tacopocalypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes12 additions15 changes1 removal
  • Gameplay
  • Store
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedGeneralAdded additional guest artist Brian Kortbus
addedGeneralNew end result menu design
addedGeneralNew Hood decor, Skins and Antenna Toppers
addedGeneralAdded new sound effects
addedMusicNew collectable track “Round” by Jonnie Morgan Band
addedMusicNew collectable track “Back Seat Down” by Beemo

Tacopocalypse changes

addedAdded additional guest artist Brian Kortbus
addedNew end result menu design
addedNew Hood decor, Skins and Antenna Toppers
addedAdded new sound effects
addedNew collectable track “Round” by Jonnie Morgan Band

General

  • Added additional guest artist Brian Kortbus

  • New end result menu design

  • New Hood decor, Skins and Antenna Toppers

  • Grind Rail redesign

  • Added new sound effects

Music

  • New collectable track “Round” by Jonnie Morgan Band

  • New collectable track “Back Seat Down” by Beemo

  • Added “Nazi Taco”, “Wasted Time” and “Alright” by Beemo

Gameplay

  • Added Practice Mode

  • All menus are gamepad enabled

  • Improved tires, steering, and suspension for the Vandetta

  • Added style ranks

  • End game cash is calculated during gameplay as opposed to after

  • Camera rotation no longer tied to velocity when not moving fast

  • Scaled auto-flip to match the inverse direction of collision

  • Lessened force feedback effects

  • Grind range hitbox increased on all cars

  • Audio feedback for countdown

  • Cars bounce less when landing, specifically on their backs

Maps

  • Smoothed out grind rails

  • Added collectable mixtapes that unlock music tracks

  • Added collectable spray cans that unlock skins

  • Layout change to Golden Bay - Burbs

  • Additional graffiti throughout maps

  • Additional ramps and grind rails throughout maps

Performance

  • Sped up music load time

  • Updated PhysX version to optimize destructible meshes

Bug Fixes

  • Fixed issue where splitscreen players could trigger music display

  • Fixed last song played from carrying over into memory for next map

  • Cash calculation in multiplayer now takes multiplied cash into account for rank

  • Fixed issue where main menu would load twice in multiplayer

  • Improved volume control detection on continuous sounds

  • Landing on roof now properly deletes current stunt

  • Fixed bug where jump is disabled when stuck on geometry and double jumping

NOTE:

We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!

Source

Steam News / 12 March 2016

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