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Steam News7 January 20265mo ago

Patch Notes - 1/6/2026

Changes The tooltip on decks will now display the name of the top card if the deck is face up.

Full notes

Full Tabletop Playground update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions2 changes4 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
  • Server
changedChangesThe tooltip on decks will now display the name of the top card if the deck is face up.
addedChangesWhen adding widgets to a UI template, you can now double-click a widget type to select it and close the dialogue
addedChangesColor hex codes now display and accept alpha-defining characters when alpha is enabled
addedChangesAlpha values can now be set to 0, allowing for fully-transparent objects.
addedScripting UpdatesAdded a new method: GameObject.snapTo(SnapPoint)
removedScripting UpdatesWarnings are no longer shown when removing a non-existent delegate

Changes

  • The tooltip on decks will now display the name of the top card if the deck is face up.

  • When adding widgets to a UI template, you can now double-click a widget type to select it and close the dialogue

  • Color hex codes now display and accept alpha-defining characters when alpha is enabled

  • Alpha values can now be set to 0, allowing for fully-transparent objects.

  • When arranging selected objects, they are now arranged in selection order rather than by vertical position. (Note that this may change again depending on feedback.)

Scripting Updates

  • Added a new method: GameObject.snapTo(SnapPoint)

  • Warnings are no longer shown when removing a non-existent delegate

  • OnReleased is now called only after an object is fully released.

Bug Fixes

  • Stopwatch now displays minute values properly

  • Button images are no longer saved when changing to a text button

  • Object Library can now be pinned when opened from the toolbar.

  • Copying the Calculator UI template from the tools package no longer causes an error message

  • The Health Bar's "Allow Overheal" and "Allow Negative Value" options now function properly

  • Reduced camera glare when using top-down camera in 3D environments

  • Tags for cards on a newly created deck now display properly

  • The Confirmation dialogue for deleting a resource will no longer appear behind the resource selection window.

  • The Grid now displays using the proper material in low-performance mode

  • Fixed a bug causing the Mod.io "View Profile" button to sometimes point to the wrong profile.

  • Fixed an issue with text color sRGB conversion that caused button text to be too bright.

  • Fixed an issue that prevented some changes to UI widgets to fail to display in the template editor preview

  • Moving a global UI in multiplayer should now properly change its position for all clients

TTS Importer Improvements

  • Bag-type containers can now be imported rotated, so that if they are using a "token" type texture it appears right-side up.

  • Removed an extra rotation that was getting applied to cards

  • Fixed a crash

Source

Steam News / 7 January 2026

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