Full notes
Full Tabletop Playground update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
- Server
Changes
The tooltip on decks will now display the name of the top card if the deck is face up.
When adding widgets to a UI template, you can now double-click a widget type to select it and close the dialogue
Color hex codes now display and accept alpha-defining characters when alpha is enabled
Alpha values can now be set to 0, allowing for fully-transparent objects.
When arranging selected objects, they are now arranged in selection order rather than by vertical position. (Note that this may change again depending on feedback.)
Scripting Updates
Added a new method: GameObject.snapTo(SnapPoint)
Warnings are no longer shown when removing a non-existent delegate
OnReleased is now called only after an object is fully released.
Bug Fixes
Stopwatch now displays minute values properly
Button images are no longer saved when changing to a text button
Object Library can now be pinned when opened from the toolbar.
Copying the Calculator UI template from the tools package no longer causes an error message
The Health Bar's "Allow Overheal" and "Allow Negative Value" options now function properly
Reduced camera glare when using top-down camera in 3D environments
Tags for cards on a newly created deck now display properly
The Confirmation dialogue for deleting a resource will no longer appear behind the resource selection window.
The Grid now displays using the proper material in low-performance mode
Fixed a bug causing the Mod.io "View Profile" button to sometimes point to the wrong profile.
Fixed an issue with text color sRGB conversion that caused button text to be too bright.
Fixed an issue that prevented some changes to UI widgets to fail to display in the template editor preview
Moving a global UI in multiplayer should now properly change its position for all clients
TTS Importer Improvements
Bag-type containers can now be imported rotated, so that if they are using a "token" type texture it appears right-side up.
Removed an extra rotation that was getting applied to cards
Fixed a crash
Source
Changelog.gg summarizes and formats this update. How we read updates.
