Full notes
Full Tabletop Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
- Gameplay
changedTroop XP has been tweaked to [hopefully] smooth out the previous variance in ramping depending on the opposing faction. The intention is that troops shouldn't level up at horribly different rates when playing against different factions.
addedWe've decide to go all 8-bit on the new Level
addedBeing oldskool, I personally feel more comfortable with this new direction.
Tabletop Gods changes
changedTroop XP has been tweaked to [hopefully] smooth out the previous variance in ramping depending on the opposing faction. The intention is that troops shouldn't level up at horribly different rates when playing against different factions.
addedWe've decide to go all 8-bit on the new Level
addedBeing oldskool, I personally feel more comfortable with this new direction.
Troop XP has been tweaked to [hopefully] smooth out the previous variance in ramping depending on the opposing faction. The intention is that troops shouldn't level up at horribly different rates when playing against different factions.
Miscellaneous bug fixes.
We've decide to go all 8-bit on the new Level
Being oldskool, I personally feel more comfortable with this new direction.
Source
Changelog.gg summarizes and formats this update. How we read updates.
