Full notes
Full Table of Tales: The Crooked Crown update
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What changed
- Gameplay
- Fixes
Table of Tales: The Crooked Crown changes
Ahoy there scoundrels! You may have noticed a huge update dropping in the last few hours that's larger than a leviathan's carcass.
The Table of Tales team have been working hard to address many of the issues that have been raised by players since the game's release last year - especially for those of you not playing in VR. Update and bug fixes include:
New simplified control layouts that are easily accessible at all times
Improved non-VR cameras that better focus on narrative interactions and other key gameplay moments
Camera's field-of-view now adjusts between in-game, backdrop and cinematic mode
Removal of duplicate ability cards that were not clearing from previous checkpoints
Small art fixes such as the removal of duplicate chests
Fixed a bunch of areas where the game was locking for some players during some interactions
Improved a number of interactions during combats to make selection and movement easier
A host of other small fixes and improvements throughout the game
A huge thank you for all the great feedback (good and bad) over the last few months. We've read every message and tried to address as many of the major issues as possible. Thanks too for all the lovely reviews - it means a lot to us!
Cheers me' hearties!
The Tin Man and Zero One team
Source
Changelog.gg summarizes and formats this update. How we read updates.
