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Steam News29 May 20179y ago

Weekly progress report - build 42

Hello everyone, I wanted to thank you for your support, feedback and reviews! :-) What is going on I also want to share what is going on currently: - localization support - done in code, see below for details - UI rewri

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Full Table Football Pro update

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Repeated intro

Hello everyone, I wanted to thank you for your support, feedback and reviews! :-)

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
addedWhat is going onI also want to share what is going on currently: - localization support - done in code, see below for details - UI rewrite - this is what is keeping me busy, this will enable me to add UI features faster, so stay tuned ... - getting rid of Unity Launcher and moving the settings into Options panel - adding support for 32-bit windows build - possibility to disable xInput (to overcome 4-controller limit on xInput compatible controllers) This is more technical stuff than actual game play changes, but those are necessary. The build 42 should be ready later this week.
changedLocalizationI would like to ask you for help with the localization of in game texts and achievements. Most probably I will share a google app excel with some of my attempts to localize the game and I would be grateful for any corrections. I do not have experience with this, so I also ask for patience.
addedWhat's nextIn build 43 I will focus on the game-related requested features, namely: - change game time limit (and add countdown to zero instead) - add the goal limit rule as a alternate game win condition - add penalization of intended idling with ball - support for split controls on gamepad - tweaking the keyboard controls - considering the manual pawn switching support Futher builds will surely focus on improving the online gui and team customization so that you can create your own teams finally. As a bonus, see if you can recognize this one... :-) I also want to explore more game modes, aside from the regular football. Thanks and keep supporting me, write suggestions, write reviews, recommend the game to friends.

Table Football Pro changes

addedI also want to share what is going on currently: - localization support - done in code, see below for details - UI rewrite - this is what is keeping me busy, this will enable me to add UI features faster, so stay tuned ... - getting rid of Unity Launcher and moving the settings into Options panel - adding support for 32-bit windows build - possibility to disable xInput (to overcome 4-controller limit on xInput compatible controllers) This is more technical stuff than actual game play changes, but those are necessary. The build 42 should be ready later this week.
changedI would like to ask you for help with the localization of in game texts and achievements. Most probably I will share a google app excel with some of my attempts to localize the game and I would be grateful for any corrections. I do not have experience with this, so I also ask for patience.
addedIn build 43 I will focus on the game-related requested features, namely: - change game time limit (and add countdown to zero instead) - add the goal limit rule as a alternate game win condition - add penalization of intended idling with ball - support for split controls on gamepad - tweaking the keyboard controls - considering the manual pawn switching support Futher builds will surely focus on improving the online gui and team customization so that you can create your own teams finally. As a bonus, see if you can recognize this one... :-) I also want to explore more game modes, aside from the regular football. Thanks and keep supporting me, write suggestions, write reviews, recommend the game to friends.

What is going on

I also want to share what is going on currently:

  • localization support
  • done in code, see below for details
  • UI rewrite

this is what is keeping me busy, this will enable me to add UI features faster, so stay tuned ... - getting rid of Unity Launcher and moving the settings into Options panel - adding support for 32-bit windows build - possibility to disable xInput (to overcome 4-controller limit on xInput compatible controllers) This is more technical stuff than actual game play changes, but those are necessary. The build 42 should be ready later this week.

Localization

I would like to ask you for help with the localization of in game texts and achievements. Most probably I will share a google app excel with some of my attempts to localize the game and I would be grateful for any corrections. I do not have experience with this, so I also ask for patience.

What's next

In build 43 I will focus on the game-related requested features, namely: - change game time limit (and add countdown to zero instead) - add the goal limit rule as a alternate game win condition - add penalization of intended idling with ball - support for split controls on gamepad - tweaking the keyboard controls - considering the manual pawn switching support Futher builds will surely focus on improving the online gui and team customization so that you can create your own teams finally. As a bonus, see if you can recognize this one... :-) I also want to explore more game modes, aside from the regular football. Thanks and keep supporting me, write suggestions, write reviews, recommend the game to friends.

Source

Steam News / 29 May 2017

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