Full notes
Full Table Ball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Table Ball changes
Welcome BACK to Table Ball FUnity. This will be the LAST update for Table Ball FUnity aside from bug fixes. (Note, FUnity is pronounced Fun ity. The F is not what you think it is.)
At this point Unreal Table Ball is expected to completely overtake Table Ball FUnity in Q3 or Q4 2026, however in keeping with my commitment to game preservation, Table Ball FUnity will ALWAYS be available in the FUnity branch.
On another note, the development of Table Ball will no longer be done through Lockyz Media, rather then keep with the same deadlines and other constraints I set on Lockyz Media developed games, I've instead decided to... branch off... from Lockyz Media for games that I'd like a little more freedom in. Basically, Unreal Table Ball will contain A LOT more experimentation, however updates may decrease as I focus on other projects.
Known Changes
Due to... well not working on this game in quite a LONG time, I've forgotten quite a LOT of the changes I made here. So the ones I can actually remember are listed below.
Updated Unity version to 2022.3.61f
Replaced Discord GameSDK with Discord SocialSDK
Fixed various achievement issues
Removed quite a LOT of unused assets (The game should not only take up less space, but should also be quicker to load.)
Renamed to Table Ball FUnity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
