Full notes
Full Systemic War update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone Tomorrow we plan to release an update for the Systemic War demo! Systemic War
What changed
- Performance
- Gameplay
- Maps
- UI and audio
- Fixes
This patch includes some quality-of-life improvements, and fixes for crashes and localization issues you guys encountered.
Added particle origins to several buildings that were missing them
Limited amount of dust particles generated by vehicles
Added new icon of brigade creation/edit menu (hangar)
Improvements on Pilica map
Fixes for unit autodeploy system
Added colors to happiness change and escalation value in diplomatic action tooltip
Fixed disappearing indicators in RTS when casting skill
Fixed "out of range" error in hangar
Fixed localization not updating in options graphics tab
Navmesh corrections on Pilica map
Improved bridges on Pilica map
Fixes to pathfinding to units that get stuck
Fixed inability to use spells due to sectors indicators on passive commander
Fixed broken style in some of the tooltips
Fixed National Debt bar exceeding its space and its tooltip
Fixes for Farm Set 6 buildings
Fixed options not displaying localization names
Unified polish localization for escalation changes during events
Implemented CZ units voices
Fixed hangar deploy prompt not scaling with resolution
Fixes for RTS tooltips and minimap icons
Added problematic terrain adaptive body radius
Fixed some icons in deckbuilder
Visual tweaks for Action Points
Moved AI chatbot icon
Multiple fixes of crashes and exceptions
Multiple fixes in localization
Thank you for playing the demo and sharing your impressions — your feedback helps us improve the experience even at such an early stage in our game's development.
Source
Changelog.gg summarizes and formats this update. How we read updates.
