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Steam News25 June 20215y ago

June update: steam page and level design

This month we have finally published our Steam page. We want to thank everyone who decided to add our game to their wishlist or join our community.

Full notes

Full System Under Surveillance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
addedThis month we have finally published our Steam page. We want to thank everyone who decided to add our game to their wishlist or join our community. Being an extremely small team, we faced a lot of challenges, but what motivated us the most was seeing the constructive feedback (both positive and negative) that the community has given us on our various channels.
changedIn the meantime, here's some more gameplay footage. While the footage in question is quite action focused, the final game will balance well exploration, stealth, and action (without combat obviously, SUS has no combat system!).

System Under Surveillance changes

addedThis month we have finally published our Steam page. We want to thank everyone who decided to add our game to their wishlist or join our community. Being an extremely small team, we faced a lot of challenges, but what motivated us the most was seeing the constructive feedback (both positive and negative) that the community has given us on our various channels.
changedIn the meantime, here's some more gameplay footage. While the footage in question is quite action focused, the final game will balance well exploration, stealth, and action (without combat obviously, SUS has no combat system!).

This month we have finally published our Steam page. We want to thank everyone who decided to add our game to their wishlist or join our community. Being an extremely small team, we faced a lot of challenges, but what motivated us the most was seeing the constructive feedback (both positive and negative) that the community has given us on our various channels.

Now we are working hard on designing conceptually each level. The levels will interactively tell the story of Adam and TURBO, accompanied by detailed pixel art comic-style panels.

Why are Adam and TURBO alone in this dystopian city? Who are these entities trying to capture them? Why does this metropolis appear so desolated? Can a simple boy and his old rusty robot survive in this environment, and for how long?

In the meantime, here's some more gameplay footage. While the footage in question is quite action focused, the final game will balance well exploration, stealth, and action (without combat obviously, SUS has no combat system!).

Source

Steam News / 25 June 2021

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