What changed
2 fixes0 additions1 change0 removals
fixedI am glad to inform you that a large number of logical errors in the game have been fixed over the past few days! And all thanks to your feedback! Thank you!
fixedFixes: -Fixed an issue where computers would not turn on after interacting with their components. -Fixed a bug that caused many of you to never see in-game events, as they simply did not appear. -Fixed errors in the logic of user work and task generation. -A lot of minor edits in the logic of saving the game, the interface and the network stack. -Fixed the lack of power on the spare router in the server room.
changedImprovements: -Added a hint on the basic mechanics of the game (F1) -Auto-saves have been added to the game, about 1 time per game day. -Added support for widescreen monitors. -Added the ability to change the screen resolution in the game. -The system of rotating objects in the player's hands has been redesigned. -Now you can replace computer components without disconnecting the wires from it. Please note, to remove the power supply or motherboard from the computer - you still need to disconnect all the wires from them! -Added machine translation of the game into several more languages.
SysAdmin Odyssey - Back to the office changes
fixedI am glad to inform you that a large number of logical errors in the game have been fixed over the past few days! And all thanks to your feedback! Thank you!
fixedFixes: -Fixed an issue where computers would not turn on after interacting with their components. -Fixed a bug that caused many of you to never see in-game events, as they simply did not appear. -Fixed errors in the logic of user work and task generation. -A lot of minor edits in the logic of saving the game, the interface and the network stack. -Fixed the lack of power on the spare router in the server room.
changedImprovements: -Added a hint on the basic mechanics of the game (F1) -Auto-saves have been added to the game, about 1 time per game day. -Added support for widescreen monitors. -Added the ability to change the screen resolution in the game. -The system of rotating objects in the player's hands has been redesigned. -Now you can replace computer components without disconnecting the wires from it. Please note, to remove the power supply or motherboard from the computer - you still need to disconnect all the wires from them! -Added machine translation of the game into several more languages.
I am glad to inform you that a large number of logical errors in the game have been fixed over the past few days! And all thanks to your feedback! Thank you!
Fixes: -Fixed an issue where computers would not turn on after interacting with their components. -Fixed a bug that caused many of you to never see in-game events, as they simply did not appear. -Fixed errors in the logic of user work and task generation. -A lot of minor edits in the logic of saving the game, the interface and the network stack. -Fixed the lack of power on the spare router in the server room.
Improvements: -Added a hint on the basic mechanics of the game (F1) -Auto-saves have been added to the game, about 1 time per game day. -Added support for widescreen monitors. -Added the ability to change the screen resolution in the game. -The system of rotating objects in the player's hands has been redesigned. -Now you can replace computer components without disconnecting the wires from it. Please note, to remove the power supply or motherboard from the computer - you still need to disconnect all the wires from them! -Added machine translation of the game into several more languages.
Thank you for your activity! Keep up the good work!