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Steam News28 October 20251y ago

17.1

Hey everyone! We've got a bunch of fixes and some tweaks for you, before we work on U18. 🔶 General Fixes Eject/reload whitelisted for double keybinding.

In this update5

Full notes

Full SYNTHETIK 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

13 fixes3 additions12 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
fixed🔶 General FixesEject/reload whitelisted for double keybinding.
fixed🔶 General FixesBetter handling of corrupted (mod) depotfiles, ignores specific broken configs instead of aborting full import.
fixed🔶 General FixesFixed reviving host player can lead to host being invulnerable until map change.
fixed🔶 General FixesItem swapping properly sets cooldown/charges etc on swap.
fixed🔶 General FixesNet-Shot flashing very brightly fixed.
fixed🔶 General FixesCleaned up some outdated elements in armory.

SYNTHETIK 2 changes

fixedEject/reload whitelisted for double keybinding.
fixedBetter handling of corrupted (mod) depotfiles, ignores specific broken configs instead of aborting full import.
fixedFixed reviving host player can lead to host being invulnerable until map change.
fixedItem swapping properly sets cooldown/charges etc on swap.
fixedNet-Shot flashing very brightly fixed.

We've got a bunch of fixes and some tweaks for you, before we work on U18.

🔶 General Fixes

  • Eject/reload whitelisted for double keybinding.

  • Better handling of corrupted (mod) depotfiles, ignores specific broken configs instead of aborting full import.

  • Fixed reviving host player can lead to host being invulnerable until map change.

  • Item swapping properly sets cooldown/charges etc on swap.

  • Net-Shot flashing very brightly fixed.

  • Cleaned up some outdated elements in armory.

🔶 UI & Visuals

  • Improved Extended FPS Counter.

  • Fix for abilities having odd hover hitboxes

  • Zir Shrine - Terror temporarily only gives Terrorlevel.

  • Modding menu now overlaps chat.

  • Matchmaking invite is now better positioned.

🔶 Campaign

  • Ability Compositor now spawns more reliably.

  • Cursed and Chrono chests are now considered upgrades of normal chests.

🔶 Balancing Changes

  • 15 Conversion Tech Perks have negative scaling minimized.

  • Kill Counter damage fixed.

  • Demolisher Mastery Ammo Fixed.

  • Sniper AOE Mark Target and Cage grenade amount reduced by 35%.

  • Stoner damage 0.9 > 0.96.

  • SK-9 damage 1.45 > 1.55.

  • Dusk deviation 3 > 2, no firing reset acceleration 5>15.

  • RG-4 now has a magazine attachment.

  • Added 2 Red attachments to Trigger attachment slot as trigger was less diverse than others

  • Fixed Nano Infustion not working as intended

  • Fixed Dynamic reflector shooting when no enemy is near

  • Fixed Formshaper only working while moving

🔶 Variant Changes

  • Ambusher now deals bonus damage on ambush.

  • Ammo Printing removed negative magazine size.

  • H-Velocity now increases damage by 5%.

  • Less Lethal now has a 0.5 > 1s stun on 2s cooldown.

  • Absorbing > Evolving, now stacks up 1 damage up to 250 times.

  • Scavenger now increases magazine and ammo, comes with 1 alt ammo type.

  • Shadow > Black-Out. Low magazine, Extreme weakpoint damage.

  • Tyrant now gives additional % lifesteal (harpoon etc).

  • Ultralight variant name fixed.

Have fun!

Team FFG

Source

Steam News / 28 October 2025

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