In this update15
Full notes
Full SYNTHETIK 2 update
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Repeated intro
Hey everyone! We are very glad about the super positive reception of U12 and want to quickly follow up with some more improvements.
What changed
- Gameplay
- Balance
- Store
- Server
- UI and audio
- Maps
SYNTHETIK 2 changes
NEW Weapon: AMD-65
The new AMD-65 is a hard hitting common assault rifle with brutal recoil and bleeding ammunition.
NEW Weapon: RRX Coil Gun
The classic coil gun is a fast firing and accurate shotgun with powerful charged shot stacks.
NEW Item: Roundhouse Boots
Do the famed roundhouse kick with the roundhouse boots. Applies shock combos aswell.
NEW Shop: Weapon Upgrade Workbench
A new workbench with 3 strong weapon upgrade choices can appear in the late-game.
NEW Wall Oil Splats
Using the power of 3D, hitting enemies now can cause oil splats on the walls!
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Online Coop
Server Performance / Desync
We made various improvements to server performance. These changes aim to address the"desync" issues (invisible enemies, shop malfunctions, game breaking entirely, etc.). We need your feedback to determine if these changes resolve any issues you've experienced.
We continue to work on improving performance, but it's challenging to gauge the impact without your input since we cannot reproduce such problems in-house.
Other
- In testing: new region selection when opening lobbies. - Dropping items no longer resets cooldowns. - Fixed lobby ready button mismatching the player. - Various minor improvements.
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Gameplay
Upgrades
Item and ability rarities have been adjusted. This results in healing abilities and items costing less to upgrade compared to other abilities. This change offers more choices in determining which items to upgrade, thus presenting players with more strategic options.
Loot
Further improvements to item and weapon shop rarities and some costs have been adjusted to be more logical. Varied costs are reduced a bit, but epics in the uncommon weapon shop now cost 200 more, highlighting the uncommon items. Fixed the issue of the uncommon item shop having items of too low rarity. Corrected the bug where scavenging yielded an excessive number of upgrade kits. We are still monitoring this.
Loop
Loop enemy movement speed reduced from 50% bonus to 30% bonus. Loop armor bonus decreased from 40% to 20%. Fixed the issue of players not receiving the loop debuff. Further loop improvements and additional loot are planned for the near future.
Map Icons
New icons for weapon chests, item chests, players, pickups.
Shops
Variant Override added to the tinkerer shop. Weapon tuning now provides +1 upgrade kit. Mystery trader's power has been significantly increased. Dodgy pills and Titanium legs have been upgraded to epic tier. Grenade arm now also boosts ejection speed. Chaos Technology Insertion now grants 2 perks. Fixed issues with Ammo Refit.
New Greater Weapon Upgrade Workbench
A new workbench with 3 strong weapon upgrade choices can appear in the late-game.
Items
Twin link has been reworked. Cryo Cannon is now automatically triggered. Various fixes and improvements to the Shield Dome.
Classes
Chrono Interceptor
Fixed and enhanced various evolutions. Power Kick/Breaching Kick now reduces damage taken by 50% during the kick.
Riotguard Crisis Medical Kit
Removed acid shot to prevent friendly fire, added handgun benefits. Fixed the issue with the nano launcher restoring 3 shots instead of 0 upon ammo pickup; it now restores 1 shot (currently in testing). Blockade Breaker cooldown reduced from 14s to 12s. Guillotine now accumulates 2 stacks in games with 3 or more players. Guillotine ejection speed bonus reduced from 40% to 25%. Guillotine now grants a 5% passive speed bonus. Sniper speed
Source
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