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Steam News26 February 20264mo ago

Synth Signal - February Update

Hello! Welcome to the February edition of the Synth Signal - An update and news roundup column about the shmup SynthEscape. Dev Update Note: Game Development is a tricky and iterative process. Changes will occur.

In this update3

Full notes

Full SynthEscape update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! Welcome to the February edition of the Synth Signal - An update and news roundup column about the shmup SynthEscape.

What changed

0 fixes0 additions5 changes0 removals
  • Store
  • Events
changedDev UpdateLevel 3 - Silent Sector is about halfway done. You can see a preview of the first 1:30 minutes here - View store page Very excited about one of the bosses that I will be showing off for this level, it's very Gradius V inspired.
changedIn-Person EventThanks so much to Potions and Pixels for hosting January and February's game developer meetup in Charlotte, NC! If you live nearby and would like to check it out and say hi, these will be once a month for the foreseeable future (and I will attempt to make as many as I can).
changedIn-Person EventSteam post imageSteam post image
changedIn-Person EventThat's all for now! Thanks for reading.
changedIn-Person EventRabidTomato Games

SynthEscape changes

changedLevel 3 - Silent Sector is about halfway done. You can see a preview of the first 1:30 minutes here - View store page Very excited about one of the bosses that I will be showing off for this level, it's very Gradius V inspired.
changedThanks so much to Potions and Pixels for hosting January and February's game developer meetup in Charlotte, NC! If you live nearby and would like to check it out and say hi, these will be once a month for the foreseeable future (and I will attempt to make as many as I can).
changedSteam post imageSteam post image
changedThat's all for now! Thanks for reading.
changedRabidTomato Games

Dev Update

Note: Game Development is a tricky and iterative process. Changes will occur.

Development is progressing nicely! We've had over 40 online playtesters + many more for in-person meetups. Most of February's work has been the following.

  • LOTS of Bug Fixes + Graphical Updates

  • Minor overhauls to the scoring system

  • Massively enhanced display options

  • Leaderboard enhancements

Level 3 - Silent Sector is about halfway done. You can see a preview of the first 1:30 minutes here - View store page Very excited about one of the bosses that I will be showing off for this level, it's very Gradius V inspired.

Festivals and More!

SynthEscape has been accepted into steam's Bullet Festival (June 8th) and Cyberpunk Festival (Aug 3rd). There will be a public demo available before then! I am aiming for October's next fest as well, but that may change based on progression and the release date (which I am currently aiming for Q1 2027).

In-Person Event

Thanks so much to Potions and Pixels for hosting January and February's game developer meetup in Charlotte, NC! If you live nearby and would like to check it out and say hi, these will be once a month for the foreseeable future (and I will attempt to make as many as I can).

Steam post imageSteam post image

That's all for now! Thanks for reading.

-RabidTomato Games

Source

Steam News / 26 February 2026

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