Full notes
Full Syntax:Overload update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Performance
- Server
Hello Everyone!
I am the developer of Syntax: Overload.And I'm excited (and a little nervous) to finally open the Playtest to everyone.
This is an early development build. It is not perfect yet. You might encounter bugs, unbalanced cards, or UI issues. That is exactly why I need your help.
What you can play?
Core Gameplay: The full loop of fighting, looting, and upgrading.
- ContentOver 70+ Hardware Items and 30+ Relics are available to try out.
- LanguageSupport for English ,Traditional Chinese , Simplified Chinese , Japanese, Korean and Russian.
Challenge: You can fight through the first map and the first three levels of the second map.
How you can help?
My main goal for this Playtest is to gather feedback on Game Difficulty and Bugs
Is the game too hard or too easy?
Did you find any crashes or weird interactions?
Do you have ideas for new items?
Please feel free to share your thoughts in our Discord or Steam Community Hub. Every comment helps me make the game better.
👉 Join our Discord Server 👈
Thank you for playing and supporting!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
