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Steam News18 April 20251y ago

Update 1.0 - Hotfix #1

Hello everyone! Today we're pushing a hotfix live, taking care of the main issues you've been facing with the 1.0 release!

In this update1

Full notes

Full Synergy update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

5 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
fixedToday we're pushing a hotfix live, taking care of the main issues you've been facing with the 1.0 release! There was different problems with overall ressources monitoring that was in some cases not handled the right way ; sometimes not handled at all by the citizens. As this is a pretty tricky bug, if anything like this still happens to you, please tell us either here or on Discord!
fixedUpdate 1.0 - Hotfix #1 18/04/2025Fixed some cases of food storages not correctly updating food distribution.
fixedUpdate 1.0 - Hotfix #1 18/04/2025Fixed some cases of resources monitoring showing incorrect amount of resources after reloading a game without leaving the game.
fixedUpdate 1.0 - Hotfix #1 18/04/2025Fixed a bug where buildings would not correctly be supplied in water from a water storage after changing the production task.
addedUpdate 1.0 - Hotfix #1 18/04/2025Added an objective to introduce the research of Planks in the Cutting Station, in the scenario “Last Resources” of the campaign “Firestorms”
changedUpdate 1.0 - Hotfix #1 18/04/2025Changed the term “Collect Resources” to “Obtain Resources” in English. For example, the related objective will now state “Obtain Planks” and not “Collect Planks”.

Synergy changes

fixedToday we're pushing a hotfix live, taking care of the main issues you've been facing with the 1.0 release! There was different problems with overall ressources monitoring that was in some cases not handled the right way ; sometimes not handled at all by the citizens. As this is a pretty tricky bug, if anything like this still happens to you, please tell us either here or on Discord!
fixedFixed some cases of food storages not correctly updating food distribution.
fixedFixed some cases of resources monitoring showing incorrect amount of resources after reloading a game without leaving the game.
fixedFixed a bug where buildings would not correctly be supplied in water from a water storage after changing the production task.
addedAdded an objective to introduce the research of Planks in the Cutting Station, in the scenario “Last Resources” of the campaign “Firestorms”

Today we're pushing a hotfix live, taking care of the main issues you've been facing with the 1.0 release! There was different problems with overall ressources monitoring that was in some cases not handled the right way ; sometimes not handled at all by the citizens. As this is a pretty tricky bug, if anything like this still happens to you, please tell us either here or on Discord!

We also wanted to take the occasion to thank you all for your support since 1.0, enjoying the game, giving us contructive feedback about your experience, positive or negative. If you're enjoying the game, do not hesitate to leave a positive review! It does help a lot :D

But without further ado, here's the full patchnote :

Update 1.0 - Hotfix #1 18/04/2025

  • Fixed some cases of food storages not correctly updating food distribution.

  • Fixed some cases of resources monitoring showing incorrect amount of resources after reloading a game without leaving the game.

  • Fixed a bug where buildings would not correctly be supplied in water from a water storage after changing the production task.

  • Added an objective to introduce the research of Planks in the Cutting Station, in the scenario “Last Resources” of the campaign “Firestorms”

  • Changed the term “Collect Resources” to “Obtain Resources” in English. For example, the related objective will now state “Obtain Planks” and not “Collect Planks”.

  • Fixed the term “Seeding” which was sometimes called “Shelling” in English.

Source

Steam News / 18 April 2025

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