HomeGamesUpdatesPricingMethodology
Steam News1 March 20224y ago

SynCo 2321 Dev Log

SynCo 2321 Version 0.37 development log Expected release to Early Access: March 18th 2022 Adjustments to display for conversation dialog to permit more space.

Full notes

Full SynCo 2321 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
changedAshville map locomotion events expanded to include more of the map expanding from the start position.
addedAdded Early Access load screen
changedUpdated internal references for Ashville, Sector 7 and Bunker intro.
changedGave the zombies some basic spatial sounds.
addedCreated Toxic region bounding radius to keep players from map edges.(Not enabled in 0.37)

SynCo 2321 changes

changedAshville map locomotion events expanded to include more of the map expanding from the start position.
addedAdded Early Access load screen
changedUpdated internal references for Ashville, Sector 7 and Bunker intro.
changedGave the zombies some basic spatial sounds.
addedCreated Toxic region bounding radius to keep players from map edges.(Not enabled in 0.37)

SynCo 2321 Version 0.37 development log Expected release to Early Access: March 18th 2022

Adjustments to display for conversation dialog to permit more space.

Ashville map locomotion events expanded to include more of the map expanding from the start position.

Added Early Access load screen

Updated internal references for Ashville, Sector 7 and Bunker intro.

Gave the zombies some basic spatial sounds.

Gate closed to prevent reentry to bunker location after leaving.

Created Toxic region bounding radius to keep players from map edges.(Not enabled in 0.37)

Source

Steam News / 1 March 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.