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Steam News27 September 20232y ago

New Features and Game Balance 2.3.00.0

Changelog / Patch notes 4 New Core Upgrades Headshot: Introduces a chance to instantly eliminate enemies with well-aimed shots. Dash Cooldown: Allows for customization of dash ability cooldown.

In this update7

Full notes

Full Symmodance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
  • Performance
changed4 New Core UpgradesHeadshot: Introduces a chance to instantly eliminate enemies with well-aimed shots.
changed4 New Core UpgradesDash Cooldown: Allows for customization of dash ability cooldown.
changed4 New Core UpgradesInvincibility after Hit: Grants temporary invincibility for a period after taking damage.
added10 New AugmentationsTen new augmentations have been introduced, offering unique gameplay enhancements. Refer to the in-game Glossary for detailed information including how to unlock them.
added33 New AchievementsA total of 33 new in-game achievements have been added, providing players with fresh challenges and goals to strive for.
changedBalancing the GameMiragora's Brutal Mode Adjustments: The difficulty of Miragora's Brutal mode has been significantly reduced to provide a more balanced gameplay experience. Enemies were becoming overwhelmingly strong at an unsustainable pace.

Symmodance changes

changedHeadshot: Introduces a chance to instantly eliminate enemies with well-aimed shots.
changedDash Cooldown: Allows for customization of dash ability cooldown.
changedInvincibility after Hit: Grants temporary invincibility for a period after taking damage.
addedTen new augmentations have been introduced, offering unique gameplay enhancements. Refer to the in-game Glossary for detailed information including how to unlock them.
addedA total of 33 new in-game achievements have been added, providing players with fresh challenges and goals to strive for.

Changelog / Patch notes

4 New Core Upgrades

  • Headshot: Introduces a chance to instantly eliminate enemies with well-aimed shots.

  • Dash Cooldown: Allows for customization of dash ability cooldown.

  • Dash Range: Enhances the range of the dash ability.

  • Invincibility after Hit: Grants temporary invincibility for a period after taking damage.

10 New Augmentations

  • Ten new augmentations have been introduced, offering unique gameplay enhancements. Refer to the in-game Glossary for detailed information including how to unlock them.

33 New Achievements

  • A total of 33 new in-game achievements have been added, providing players with fresh challenges and goals to strive for.

Balancing the Game

  • Miragora's Brutal Mode AdjustmentsThe difficulty of Miragora's Brutal mode has been significantly reduced to provide a more balanced gameplay experience. Enemies were becoming overwhelmingly strong at an unsustainable pace.
  • Lyrastris Difficulty AdjustmentAll game modes in Lyrastris have received a reduced difficulty level, offering a more accessible challenge.

Quality of Life Improvements

  • Glossary Expansion: The Collectibles menu has been renamed to "Glossary" and now includes comprehensive information about enemies, alongside items and augmentations.

  • Settings Menu Integration: The options and controls menus have been consolidated into a single "Settings" menu to streamline the main menu interface.

  • "End Run" OptionAn "End Run" option becomes available after 5 minutes in a run. Using this option grants all achievement rewards, upgrade points, and other earned rewards instantly.

Bug Fixes and Performance Enhancements

  • Glossary Item IssueResolved an issue where some unlocked items appeared as locked in the glossary, providing accurate information to players.
  • Boss Spawn Rate AdjustmentIn the extreme late game, the spawn rate of bosses has been reduced to enhance game performance. However, bosses have become notably more formidable.

Source

Steam News / 27 September 2023

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