Full notes
Full SWORN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
SWORN changes
Fixed an issue where the Specter’s Mystic Beam Spell would have fewer hits overall if the user was in Flow - Fixed the Golden Hand shrine converting Shop purchases and resources gained from Breakable Pots and Foes into Gold when it shouldn’t - Added a Tracker to the HUD to let you know how many rewards the Golden Hand Shrine Blessing will convert into Gold - Fixed an issue in the Fae Lord Selection Screen where you could change your selection during the animation after choosing an item - Fixed an issue where the Galvanic Witch would sometimes dive to an unintended position - Updated the Galvanic Witch’s rotating Lightning Orb attack to have a longer windup time - Fixed Fae Lord Selection Screen showing the incorrect button prompt to confirm selection - Fixed some UIs showing Xbox button icons when using a PlayStation or Nintendo controller - Remove Creative Menu and Console Menu button rebinding in Controller Rebind menu - Fixed an issue where the Monk’s Arcane Shield Spell would reduce the Health cost of the Blood Key from Lancelot - Updated Oberon’s Blessing “Storm Meditation” requirements so that it is accessible from basic Fury blessings - Fixed an issue where King Arthur could become immune to Stagger under certain circumstances - Fixed an issue where Critical Damage calculation was different for Lucky Coin Projectiles than it was for attacks - Fixed the New Unlocks Available prompt appearing in the Post-Run Summary when it shouldn’t - Fixed the spelling of Invisible on the Shadow Step Blessing - Updated the Description of Splintered Soul to more accurately reflect it’s behavior - Fixed an issue where the "Reverberate" Chimes Skill would not follow the "Grazioso" Skill’s target under certain circumstances - Fixed an issue where The Treant Scourge's beams could persist on the screen after hitting him with the Rook's Counter while having the 'Revenge' Spell Upgrade - Fixed Player's Health bar constantly changing to incorrect values during Secret Boss fight - Added an extended hurtbox on King Arthur during some of his attacks to better reflect the position of his body during the animation - Fixed The Treasure Goblin's Health bar disappearing if Frozen or Stunned during its escape animation
Source
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