Full notes
Full SworLd update
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What changed
- Gameplay
- UI and audio
Puncture colliders
Now you can use your left hand to craft puncture colliders. In the past,most of physics-based VR games only support puncture with one degree of freedom. In Mass-Energy Soldier, if external force on the active puncture rigid body is less than the threshold, everything stays the same as in previous physics-based VR games.But if external force on the active puncture rigid body exceeds the threshold, the active puncture rigid body can move freely relative to the impaled object (of course, it will be subjected to a large damping force) until the external force on the active puncture object is less than the threshold again.
This means that in addition to piercing, you can either hack the weapon into the enemy's body ,or pull it out.
Currently, only the physics of puncture colliders and the corresponding damage calculation mechanism have been added, visual/sound effects will be added in a later version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
